ACCELERATE
It was a fun title to work on as I chose to experiment with the look and feel of the piece, deviating from the sharp look of the previous titles to try something more painterly and earthy. I enjoyed playing with colors, foggy settings and depth in the scenes. Because the world of iPhone manga allows for a blend of techniques from print and screen graphics, there are a lot of interesting directions to go artistically. I am sure I wll discover and expand on this as time goes on.
Even though I'll be after great iPhone formatted manga content from a variety of artists in Japan and globally, that won't stop the development of my original stories. Look forward to the next chapter of Heaven's Burden, coming later this month, along with continuing stories of Evidemic and eventually, The Legend of Zahur. Also, the web app I mentioned previously is underway for the iPhone and should be showing up in the next couple of weeks. I feel like I'm on a roll now and I am having a ton of fun. Things are just beginning to accelerate!
HIGH GEAR
Creating art for the iPhone as opposed to print yields some very different challenges. Your screen is smaller than a page, but it is also extremely sharp and crisp. You can't display a standard comic page, but you can do something new and fitting that I think is very impressive. There is a combination of page and screen coming into play. Now some things, image wise, which look good in video or film, can look good on a manga page. I will certainly be taking more advantage of that in this and future titles.
There will surely be a lot of titles, and not just by
me. One of the many things I intend to do this month,
as I kick things into high gear, is to get a full
online store integrated into this site. I've already
spoken to a few artists and publishers who have shown
great interest. I expect the expansion of this site
will be quick. Of course, I also have a ton of ideas
and stories I want to tell, and I can think of no
better way to tell them than through iPhone manga.
Another thing I intend to see accomplished this month
is that I plan to go all out. I am going to
advertise. When I created my first
independent project, a DVD called Understanding
Chaos, I did what might now be called traditional web
advertising, and it worked. It brought people in and
generated great interest in the project. Although I
have created other projects since then, I haven't
returned to the method of market generation I started
with. Well, advertising is expensive right? Not
today. It's easier than ever with all the tools
available on the web. So I will do a real campaign to
push and build this site.
All in all, I am preparing for 2008 to be the year of
mobile manga. It will explode. In Japan, it already
has. A fully Japanese version of this site and all
products is on the horizon too. There's a lot to
create in the coming weeks and months, so I guess I
better get started!
Creating Things People Love
One of the great themes in the Firefly TV series is freedom. It's about not being under the heel of anyone. That's what the Serenity represents to her crew, her captain and, I think, to Joss Whedon, the show's creator as well. This is an idea really brought home in the series episode titled Out of Gas, which shows how the characters and crew came to be together. This idea permeates the extra features on the Serenity feature DVD as well. The movie that defied the system and yet lives. I think there is a spark somewhere in that idea that is very attractive to people. I think there is spark which leads to all things that makes Serenity and the Firefly universe something people can fall in love with.
One of the things Joss Whedon talks about in the extra features, concerning the fans and the San Diego Comic-Con, is that his goal is not to create things people like, but things people love. The scenes from Comic-Con show that he greatly succeeded. This is really what I have always wanted to do. This is what I am hoping to do with iPhone Alchemy. I am hoping it is my freedom.
This is why I am excited about iPhone Manga and the possibilities here. It's my chance to create and, more fully, create things people love. This is something I have dreamed of for a long time, as far back as when I was on the floor drawing comics through my spiral notebooks for school as a child. I just wanted to create something people loved then too. Now, with iPhone Manga, it may just be that I can not only create it, but the means are there for so many to see it as well. That sounds like freedom to me.
MOBILE MANGA
In Japan where manga and doujinshi (usually amateur, self published comic works) are huge, the mobile content market has opened entirely new doors of liberation. First, there's the elimination of printing costs, a serious obstacle for the indie artist. This also opens the door to full color works. Second, the issue of distribution is quickly solved because the works become only a click away as opposed to the difficulty of retail outlets, which are nearly impossible for the indie to get in. Limited shelf space becomes a thing of the past.
In the American comics market this becomes an even greater possibility. The American comic market is a world where distributors rule, retailers suffer, many going out of business at steady pace, and the publishers and creators are forced to play whatever hand they are given. All of this can be swept away in an all digital and mobile world.
Of course I don't expect this huge transformation to happen anytime soon. It's going to start small. With devices like the iPhone, though, featuring a revolutionary touch screen and beautiful color rendering, a new space is opening for mobile manga. New creators can get in, creating even specific iPhone manga, and have a huge and ever growing audience awaiting their work. The cost of color is no more. The cost of print extinct. Distribution is under control of the creator if that is the desire. With iPhone manga, or mobile content in general, it's a whole new world.